![]() ![]() Counties, provinces and country capitals may only steal flags using the capital armies. If a parish member attacks another capital, the flag will go to the parish that their village is located in. Flags may be stolen from other capitals by attacking them. Each capital generates one (1) flag per 18 to 36 hours. The steward is also responsible for building and maintaining the parish capital castle and its troops.įlags are required to place buildings in a capital town. Most town buildings require at least one flag to be able to place them, so it is vitally important to retain your Parish Flags. All villages within the parish should contribute to upgrading capital buildings in order to maximise their benefits and profit from them. Within the the parish capital, the steward is responsible for placing a variety of buildings, most of which increase production for all villages within the parish. All village owners within a parish can see its castle, town and army screens. In the grey drop-down menu at the top of the screen, players will see an asterisk (*) next to the name of any capitals they are steward of. Orchard Workers' Guilds etc.) They do however, provide the player who holds the leadership position, with an extra army of a much larger size than normal. County, province and country capitals have the same functions as parish capitals, except that they do not have productivity-enhancing buildings for parish villages (e.g. The parish Castle also allows the Steward to defend the capital, or attack other parishes, AI, and enemy villages. The primary role of the parish capital is to improve all the Villages which exist within in the parish. ![]() ![]() There are four types of capital: Parish, County, Province and Country. ![]()
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